GALLERY
Games Published
Services
Complete art services with planning, bringing ideas, following scopes, and developing the best characters and props for games.
CHARACTERS /CREATURES
From scketing, sculpting, retopo to final product rendering or implementing in game.
PROPS /ASSETS
Hard Surfacing for characters robots, warrior, etc. Props, assets and landscaping.
CONCEPTS /POSTERS
Art concepts for social media, foruns, events and more.

2D to 3D

My goal is to translate 2D concepts into highly accurate 3D models, staying true to every detail. In this example, I used Kiersten Lapatka’s concept to sculpt this creature, ensuring it’s game-ready with optimized textures and poly counts.
Her feedback: "Oh, that makes me so very happy! You really brought it to life. Every curve and dimension was translated exactly how it looked in my brain!"


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About Me





Passionate about sculptures and creatures. Creating characters makes me feel magical.
PROFESSIONAL XP
• Character Artist - TITAN1STUDIO
Creating human characters and creatures for 3D VR games. Understanding all the creation process for hair, clothes, and blend shapes for facial expressions. Being able to make changes and follow the art Director's feedback.
• Game Designer/ Developer - FUNKIDS
improving games for kids, designing and devoloping new games that improves children skills.
• Game Artist/ Developer
multiple roles in this indie company: planning the structure of the projects, managing development time and team, 2d animations and UI/UX
• Volunteered at WomanUp (a non-profit company to help woman join game industry). Lectured in Google Campus.
EDUCATION
2019/ 2020 - Game Art and Design Diploma at Centennial College, Toronto, Canada
2016 - Digital Sculpture Certification at Melies, SP, Brazil
2016- Game Development using Unity 3D specialization at PUC SP
2013-2015 - Digital Games Diploma at Cruzeiro do Sul University.
I learned logic, physics and math for games, game coding, 3d modelling, animation for games, Unity 3D, and Blender.
2010-2013 - Adobe suite and Maya certification at Saga, School of Art, Game and Animation.