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GALLERY

Games Published

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The Eventsat UNITY FARM (VR GAME)

Adventure, dark fantasy and a dash of steampunk, EVENTS AT UNITY FARM is a fresh take on Open World VR. Use your ancestral power to cast spells, overcome undead evils and merciless bosses. Gather and craft potions, search for clues to solve puzzles all to stop the impending Multipocalypse.

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Services

Complete art services with planning, bringing ideas, following scopes, and developing the best characters and props for games.

CHARACTERS /CREATURES

From scketing, sculpting, retopo to final product rendering or implementing in game.

PROPS /ASSETS

Hard Surfacing for characters robots, warrior, etc. Props, assets and landscaping.

CONCEPTS /POSTERS

Art concepts for social media, foruns, events and more.

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Character Design

I specialize in creating high-quality 3D characters for games, with clean topology optimized for animation. Whether designing from scratch or following existing concepts, I ensure detailed, polished results that bring characters to life while maintaining industry standards.

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2D to 3D

My goal is to translate 2D concepts into highly accurate 3D models, staying true to every detail. In this example, I used Kiersten Lapatka’s concept to sculpt this creature, ensuring it’s game-ready with optimized textures and poly counts.

Her feedback: "Oh, that makes me so very happy! You really brought it to life. Every curve and dimension was translated exactly how it looked in my brain!"

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Stylized Characters &

Props

Creating a style, following guidelines, or bringing inspiration, the stylized props and characters are carefully designed to show proportions in a very distinguished way. Either cartoony, low poly, or hand-painted. Every style is well-studied and applied.

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About Me

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Passionate about sculptures and creatures. Creating characters makes me feel magical.

PROFESSIONAL XP

• Character Artist - TITAN1STUDIO

Creating human characters and creatures for 3D VR games. Understanding all the creation process for hair, clothes, and blend shapes for facial expressions. Being able to make changes and follow the art Director's feedback.

• Game Designer/ Developer - FUNKIDS

improving games for kids, designing and devoloping new games that improves children skills.

• Game Artist/ Developer

multiple roles in this indie company: planning the structure of the projects, managing development time and team, 2d animations and UI/UX

Volunteered at WomanUp (a non-profit company to help woman join game industry). Lectured in Google Campus.

EDUCATION

2019/ 2020 - Game Art and Design Diploma at Centennial College, Toronto, Canada

2016 - Digital Sculpture Certification at Melies, SP, Brazil

2016- Game Development using Unity 3D specialization at PUC SP

2013-2015 - Digital Games Diploma at Cruzeiro do Sul University.

I learned logic, physics and math for games, game coding, 3d modelling, animation for games, Unity 3D, and Blender.

2010-2013 - Adobe suite and Maya certification at Saga, School of Art, Game and Animation.

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CONTACT

Thank you! Message sent.

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